
In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines, puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. When Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
Okay. It's been about a week since I finished this gem of a book, I'm ready to attempt a review for it.
Ready Player One starts with one of the best prologues I have ever read. We learn about a contest being held upon the death of the creator of the most immersive virtual-reality technology ever to hit the market, the OASIS. James Halliday has an obsession with all things 80s, and with a video will broadcast inside the reality-numbing VR game, he drops the bombshell that his entire fortune - over 200 billion dollars, and the rights to the OASIS universe itself - will be left to the first player to find an obscure easter egg hidden somewhere inside the game. After informing players that they'd need exhaustive knowledge of his favorite decade's pop culture, his death sets off a resurgence in 80s fashion that consumes the world. This novel manages to be both a Farenheit 451-esque dystopian commentary, and an ode to the decade that birthed power ballads, cheesy movies, and the beginnings in video game advancement. And, most shockingly, it is done well. Very, very well.